You’re a SWAT officer taking down criminals in a city with a sky-rocketing crime rate – and those criminals aren’t afraid to meet force with force. Ready or Not has something that looks vaguely like a narrative impetus if you squint hard enough. When you finally step away, it’s with a sigh of relief and a tingling sense that what you’ve just played points to uncomfortable truths. The more you play, the more the sense of wrongness creeps up on you and settles in. It’s claustrophobic, tense, and unintentionally subversive. VOID Interactive’s much anticipated and now controversial debut looks like a shooter but feels more like a horror experience. ![]() In its presentation of power and powerlessness, Ready or Not is terrifying.
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